Author
Sibert, Catherine
Other Contributors
Gray, Wayne D., 1950-; Schoelles, Michael J.; Reid, Larry D.;
Date Issued
2015-05
Subject
Cognitive science
Degree
MS;
Terms of Use
This electronic version is a licensed copy owned by Rensselaer Polytechnic Institute, Troy, NY. Copyright of original work retained by author.;
Abstract
Computer based tutoring systems have largely been focused on static tasks, where the tutor guides the student through a single solution. Tutors for dynamic tasks are much more difficult to create, as the solution constantly changes as the task progresses. This study uses Tetris™ as a testbed for a tutor of a complex, dynamic task. Subjects were trained under a number of different feedback conditions using a computer model designed to approximate the behavior of human players. While each feedback system was hypothesized to affect human behavior in a particular way, no significant differences were observed in player behavior after training, but several interesting trends were suggested and continue to be explored.;
Description
May 2015; School of Humanities, Arts, and Social Sciences
Department
Dept. of Cognitive Science;
Publisher
Rensselaer Polytechnic Institute, Troy, NY
Relationships
Rensselaer Theses and Dissertations Online Collection;
Access
Restricted to current Rensselaer faculty, staff and students. Access inquiries may be directed to the Rensselaer Libraries.;