Sketch based interface for architectural design

Authors
Zhang, Eric
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Other Contributors
Cutler, Barbara M.
Stewart, Charles V.
Franklin, W. Randolph
Issue Date
2016-08
Keywords
Computer science
Degree
MS
Terms of Use
This electronic version is a licensed copy owned by Rensselaer Polytechnic Institute, Troy, NY. Copyright of original work retained by author.
Full Citation
Abstract
The use of sketching amongst architects contributes significant benefits in the creation of creative and professional projects. Sketching offers a simple method of conveying ideas to an audience, without a large time commitment. As a result, architects can prototype designs rapidly, exploring many patterns while receiving feedback on their work. Sketching influences the design process by allowing the designer to work more creatively and effectively through quick, numerous iterations. The use of sketching in architectural design interfaces has only increased the flexibility and possible designs for users. However, variation in human input increases the difficulty to accurately recognize the intent of the user. Traditional methods of interacting with architectural design interfaces rely on creation of fixed sized primitives. When interacting with such systems, design options feel more limited.
Description
August 2016
School of Science
Department
Dept. of Computer Science
Publisher
Rensselaer Polytechnic Institute, Troy, NY
Relationships
Rensselaer Theses and Dissertations Online Collection
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Restricted to current Rensselaer faculty, staff and students. Access inquiries may be directed to the Rensselaer Libraries.