Now showing items 1-6 of 6

    • Algorithmic Menagerie 

      Guo, Ruiwen (Rensselaer Polytechnic Institute, Troy, NY, 2014-05)
      Algorithmic Menagerie is a continuation of and the MFA thesis work of my long term research exploring artificial life and self-organization in the field of computer-based generative art. Programmed in Processing, Algorithmic ...
    • Art of art of art : an artistic practice with artificial intelligence 

      Stewart, Jeremy (Rensselaer Polytechnic Institute, Troy, NY, 2021-05)
      The project described in this document considers the creative possibilities enabled by artificial intelligence (AI) and machine learning (ML) technologies. We consider how these technologies can be used in an artistic ...
    • Design and evaluation of a multi-user collaborative audio environment for musical experimentation 

      Sammann, Tyler (Rensselaer Polytechnic Institute, Troy, NY, 2013-08)
      This thesis presents a new type of digital audio environment based on musical experimentation and exploration rather than high quality digital audio production. The system is designed for users with and without experience ...
    • Getting VR legs : a phenomenological investigation of presence and the affective body’s enactment of space in virtual environments 

      Coley, Jason (Rensselaer Polytechnic Institute, Troy, NY, 2019-08)
      Under this proposed theoretical framework, presence is recharacterized as a human body-computer interaction in which the normally nonconscious mechanisms for perceiving circumambient space confront the incorporeality of ...
    • How to design for impact in games 

      Walsh, Eric (Rensselaer Polytechnic Institute, Troy, NY, 2018-08)
      In this dissertation, I seek to define strategies designers might use to enhance the effectiveness of their game’s message. To do so, I adopt a rhetorical approach to impact that recognizes identification between the ...
    • Machinescape 

      Creston, Sena Clara (Rensselaer Polytechnic Institute, Troy, NY, 2012-08)