Author
Ndemera Denga, Ropafadzo A.
Other Contributors
Gray, Wayne D., 1950-; Fajen, Brett R.; Kalsher, Michael J.; Keehner, Madeleine; Sims, Christopher Robert;
Date Issued
2022-08
Subject
Cognitive science
Degree
PhD;
Terms of Use
This electronic version is a licensed copy owned by Rensselaer Polytechnic Institute (RPI), Troy, NY. Copyright of original work retained by author.;
Abstract
Previous research has examined the relationship between playing video games and different cognitive abilities. This dissertation investigated if playing the video game Tetris leads to enhanced cognitive abilities as measured by different cognitive tasks. In this work, we used a cross-sectional method to compare the performance of expert and novice Tetris players on different cognitive tasks measuring processing speed, inhibition, and attention. We also used a longitudinal intervention method to compare changes in cognitive abilities related to processing speed, attention, and visuospatial working memory for individuals with limited and extensive experience playing Tetris. These studies showed that playing Tetris enhances attention and, to some extent, reaction time. We discuss what it is about Tetris that facili- tates these changes in cognitive abilities. We also discuss how experience with a task changes the relationship between cognitive abilities and performance over time and its implications for training.;
Description
August 2022; School of Humanities, Arts, and Social Sciences
Department
Dept. of Cognitive Science;
Publisher
Rensselaer Polytechnic Institute, Troy, NY
Relationships
Rensselaer Theses and Dissertations Online Collection;
Access
Restricted to current Rensselaer faculty, staff and students in accordance with the
Rensselaer Standard license. Access inquiries may be directed to the Rensselaer Libraries.;